Schedule
The tournament schedule will be made available before the event.
It is the team's responsibility to BE ON TIME for their judging sessions and robot runs.
• Missed robot run: it will not be rescheduled and the team will receive a score of zero
• Late to judging: the time allowed for the interview will be reduced accordingly
• EXCEPTION: overarching tournament delays are not penalized
Matches
Teams will play 3 matches. We recommend that your team queues 10 minutes before your start time.
Up to two (2) team members can be present at the table at each launch zone. Members can be swapped out and in.
Bluetooth should be turned off on the robot equipment. In the competition area, robots must be run autonomously.
Robot Game Field
Team members at the table will have a brief time to inspect the playing surface and prepare your robot for tournament play. Coaches and students should not touch any elements outside of the home/launch zone. If you think something is improperly setup, notify the referee immediately so that it may be corrected before the match begins.
Scoring
Scoring will be done at the END of the match based on the condition of the field at that time only. This means that points won’t be awarded for successful missions that the robot accidentally alters before the match ends.
Team members and a referee will review the score before the team leaves the table. Once a team member acknowledges the score, that score is final. Any questions should be asked during the scoring or before the match begins. There is no instant replay in FIRST LEGO League Challenge. Please do not bring any video evidence to referees for review.
Scores will be posted real-time as they are finalized per match.
FLLTournament.com will be used to record scoring for robot game matches and judging.